Hit Die: d8
Primary Ability: Charisma
Skill Proficiencies: Choose two from Arcana, Deception, History, Intimidation, Investigation, Nature, and Religion
Saving Throw Proficiencies: Wisdom & Charisma
Armor and Weapon Proficiencies: Light armor, simple weapons

A wielder of magic derived from a bargain with an extraplanar entity. Warlocks start with the following equipment, in addition to the equipment granted by their background:

  • ( a ) a light crossbow and 20 bolts or ( b ) any simple weapon
  • ( a ) a component pouch or ( b ) an arcane focus
  • ( a ) a scholar’s pack or ( b ) a dungeoneer’s pack
  • Leather armor, any simple weapon, and two daggers


Dungeons & Dragons Goatlore