Hit Die: d8
Primary Ability: Wisdom
Saving Throw Proficiencies: Wisdom and Charisma
Skill Proficiencies: Choose two from History, lnsight, Medicine, Persuasion, and Religion
Armor and Weapon Proficiencies: Light and medium armor, shields, simple weapons

A priestly champion who wields divine magic in service of a higher power. Clerics start with the following equipment, in addition to the equipment granted by their background:

  • ( a ) a mace or ( b ) a warhammer (if proficient in using warhammer)
  • ( a ) scale mail, ( b ) leather armor, or ( c ) chain mail (if proficient)
  • ( a ) a light crossbow and 20 bolts or ( b ) any simple weapon
  • ( a ) a priest’s pack or ( b ) an explorer’s pack
  • A shield and a holy symbol


Dungeons & Dragons Goatlore